TW Farms / Creator help

The Workshop

Like what I build? I might be able to help with yours.

If you are making a map, mod, model or creator project and you have hit a wall, need another pair of eyes, or want help making it look and work better, send it my way. The Workshop is where I take on selected creator jobs, fixes, conversions, presentation work and practical problem-solving.

TW FARMS / BUILT FROM THE GROUND UP
Aurora Vale 4x Herefordshire countryside project artwork
Aurora Vale 4xOur own work / 01
From one creator to another.Made with TW Farms

01 / What I can help with

Your project.
A useful pair of hands.

You do not need a polished brief. Tell me what you are building, what is stuck, and where you want to get to.

No mystery contract button. The first step is simply an email. I will look at the job, tell you whether I am the right person for it, and we can talk scope, timing and cost only if it makes sense to continue.

Simple project brief / send me this

Tell me enough to understand the job.

You can type here, copy the finished brief, then paste it into any email. Send it to:

[email protected]

If the email button does nothing, use Copy project brief, open any email service you use, paste it, and send it to [email protected].

01

Maps, mods & conversions

When the project itself needs work, not just a prettier thumbnail.

  • Map conversion and expansion help
  • Project rescue and troubleshooting
  • Structure, references and packaging checks
  • Practical creator-to-creator problem solving
02

Identity & presentation

Make the work look as considered as the work actually is.

  • Map and mod key art
  • Logos and branding
  • YouTube thumbnails and promo graphics
  • Release pages and download presentation
03

Tools & awkward problems

For jobs that do not fit neatly into a menu.

  • Workflow and tooling ideas
  • AI-assisted creator workflows
  • Repetitive-task automation
  • A second pair of eyes when something simply refuses to behave

02 / Current work

What I’m building now.

Maps, creator systems, web work and the Forge tools growing out of it. These are live examples of the kind of problems I solve and the way I put projects together.

Aurora Vale 4x Herefordshire countryside project artwork

Map project / original build

Aurora Vale 4x

A Herefordshire-inspired 4x map built from scratch, combining real terrain, authored roads and water, farming systems and repeated in-game acceptance work.

Fox Farms 4x TW Farms project artwork

Map project / conversion

Fox Farms 4x

An authorised expansion of Zoli708’s original Fox Farms, rebuilt toward FS25 4x scale with conversion engineering, troubleshooting and a complete new project identity.

Madison — My gift to FS25: mountain valley sunset, dedicated to Peanut

Map project / world building

Madison, Montana

The long-form TW Farms flagship: cattle country, creator districts, landscape planning and the project that keeps asking bigger questions.

TW Farms website flagship page

Web / creator network

TW Farms website

The creator-facing side of TW Farms rebuilt as a proper home for projects, media, downloads, the crew and the work behind all of it.

GHP Farmer AutoDrive Academy on TW Farms

Learning platform / creator build

GHP AutoDrive Academy

A complete learning journey built around GHP Farmer’s AutoDrive knowledge, from learner basics through farm, route and network engineering.

TW Farms Mod Warehouse downloads interface

Downloads / creator infrastructure

Mod Warehouse

A single downloads home for TW Farms and the crew, built to keep creator releases organised, discoverable and free to access.

Farm Forge terrain and map authoring interface

Technologies / map tooling

Farm Forge

The larger terrain and world-building toolset growing out of real map-making problems. Product development lives on TW Farms Technologies.

Open on TW Farms Technologies →

How it works / three steps

01

Show me what you have

Use the simple form above. Rough explanations, screenshots and links are enough.

02

I tell you if I can help

I will be clear about what I can do, what I cannot do, and the sensible next step.

03

We agree it first

Scope, timing and any cost are agreed before I touch the project. No surprises.

The Workshop / Ask TW

Got something stuck, rough or nearly brilliant?

Tell me what you are building, what is giving you grief, and what a good result would look like. I will tell you whether I can help, what I would suggest, and what the next step would be before anything starts.

Tell me about your project [email protected]

Takes you back to the simple form above. Fill it in, copy the brief, then send it from whatever email service you use.

TW Farms Technologies LtdTHE COMMUNITY

Your place in the community

Good to have you here.

One account to join the conversation across your favourite maps and mods.

or use your email

A community account is for website discussions.